Warriors Orochi 4 - Procuring the Bracelet (Hard) | Part 25

4,526 views · Published 29 October 2018 · 27:39 · Indexed 23 September 2026

Channel: Xaldin007 · 2018 · Gaming

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This battles marks the beginning of a three part plan by the coalition. Sima Zhao leads this battle to get us another bracelet.

Our enemies today are a new force controlled by Seimei Abe, with the help of Jia Chong and Kanbei Kuroda. It's like all the pale faced characters teamed up but decided to leave Yoshimoto ot of the group. Not that I blame them. You may notice we immediately start off facing some...rather interesting looking generics. They're dressed up like vikings and wield great big battle axes (but still use the generic greatsword moveset.) 

You also may notice that Sima Zhao, Kanetsugu, and Okuni are all face to face with the enemy commanders at the start of the battle. That's not exactly ideal for us as they're all our commanders as well. However once we defeat the surrounding generics, the three enemy commanders will teleport away and place a barrier on the center path. This means we have to go either north, or south. Shingen points out the south is obviously a trap, so we head north.

Jia Chong is no slouch when it comes to strategy however, so he adjusts his plan and turns the ambush units lying to the south into a pursuit unit to pincer Shingen. Wang Yuanji will disappear temporarily in order to ambush them. Once she does you get an objective to route them, but if you leave them be Yuanji will defeat them all on her own.

Seimei Abe also has the power to control Shikigami, which are his own special brand of generics. He can and will revive them endlessly, even as your commanders defeat them while isolated, so they will keep being in danger no matter how well they do. And if anyone was curious. Seimei appears to be in the same boat as Himiko and doesn't remember anything from WO3. Most likely because like Himiko, he isn't a mystic nor a demon.

Yoshitsune Minamoto is also apart of the enemy troop, and will assist the Shikigami in fighting our commanders. However as our main force clears the north path, Munenori Yagyu appears to stop us. Once this happens, Yoshitsune will see the bigger problem and move to support Munenori instead. For no particular reason, Munenori and Yoshitsune are both in Hyper Mode so they're VERY sturdy compared to everything else. They can stall you or a while just on their own.

But once they're dealt with, we have a clear shot to our commanders so we can just wipe out the Shikigami and then turn all our forces on the Pale Face Alliance. On thing to note is that Seimei's forces have a lot of Onmyo type peons. These guys can be troublesome in great numbers because they slam down AoE spells that hit you repeatedly. Multiple at once can hit you back to back, draining HP fast so just be aware of that.

Once the Shikigami are defeat, Kanbei opens the gates and launches an assault with a few generics. Not too big of an issue, assuming you can handle the numbers. Then we have Jia Chong further in guarding the get to Seimei. And then finally Seimei himself. Kanbei and Seimei aren't much to write home about, but Jia Chong has a powerful, wide range, long lasting musou. It's killed me before, so watch out for it.

I played as Kunoichi, Hanzo, and Wen Yang here. Hanzo is a Hyper type, so his moveset is a bit lacking as far as combos go, but his C4 is still as effective as always. His C5 can cause clones to spawn from him, which can increase his damage output but if the clones touch a wall they vanish so it's only useful in open spaces. His Unique Magic is a simple but effective magical arrow explosion with the Bow of Artemis. Wen Yang sports the Javelin for his moveset, which is a bit weaker than the regular spear movesets but offset by giving him more range. He can also still do the Shadow Dash from DW8 with no cost of musou. Shadow Dash is basically like the Tech type version, except it costs no musou but doesn't break guards and can only be used after Charge attacks by pressing Square. His Sacred Treasure is the Trident, so like usual for Trident wielders he can deal a lot of damage with the Charge and Unique Magic attacks.

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