[Super Mario Maker Puzzle] Puzzle:Go Your Own Way by ev_brak
134 views · Published 15 April 2017 · 3:54 · Indexed 11 October 2026
Channel: chuckywang · 2017 · Gaming
SPOILERS BELOW: Course ID: 93F2-0000-0321-5BF1 Bookmark: https://supermariomakerbookmark.nintendo.net/courses/93F2-0000-0321-5BF1 This was such a creative puzzle by ev_brak. There are two solutions to this puzzle, and, for the most part, they are very symmetrical. This video contains both solutions. You have to pick either the dome or spike shellmet at the beginning. You then use the different properties of the dome or spike shellmet to solve the same puzzle two opposing ways. I figured out the dome solution first. After that, the spike solution came almost immediately due to the symmetry in the puzzle, which was very cool to realize. The hardest part of this puzzle was figuring out how to get to the top right side, but then I remembered that koopas do a little flip when they come back to life after being turned over. This allows for the necessary height for Mario to reach the top.
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