Halcyon 6 Officers Unleashed Update - Episode 21 - Into the Spire [Halcyon 6 Gameplay]

461 views · Published 7 August 2016 · 25:05 · Indexed 20 September 2026

Channel: Modee · 2016 · Gaming

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In Episode 21 of Halcyon 6: Officers Unleashed Update, we finally take on a spire battle and it proves to be very difficult. Subscribe to Modi: http://bit.ly/SubscribetoModi

►Find out more at http://playhalcyon6.com/
►Update Playlist: Soon
►Full Playlist: http://bit.ly/Halcyon6LP
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Love Halcyon 6? Check out some other series you might enjoy:
►Let's Play Enter the Gungeon: http://bit.ly/EnterTheGungeonLetsPlay
►Let's Play Rimworld Alpha 13: http://bit.ly/RimworldAlpha13LP
►Let's Play Stardew Valley: http://bit.ly/StardewValleyLetsPlay
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About the Game
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Halcyon 6 is a mysterious starbase artifact under the control of the Terran Federation. When The Cruul, a mysterious new alien threat, arrives The Federation Fleet is forced to scatter, leaving Halcyon 6 cut off from the Federation. It's new commander must explore the region, battling aliens and pirates to repel the forces which would take Halcyon 6 for themselves and defeat the Cruul before its too late.

On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it. 
A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion. 

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Update Features:
►Halcyon 6 starbase layout has been completely changed! 
►The starbase is now host to loads of different space monsters that you can encounter and "interact" with while exploring it. 
►Officers now have unique ground combat powers (they start with 4) that can be selected as they level up. 
►Officer Level cap increased to 15. 
►Officers now have attributes that determine how adept they are at performing certain tasks. 
►Base rooms now have tasks that you can perform to unlock upgrades and tech, and can, from time to time, trigger special events. 
►Tech Research tree has been completely revamped. 
►Officers are now awarded Skill Points upon level up, which can then be used to unlock powers from the Officer Quarters / Profile Screen. 
►Officers now have personality traits that affect their statistics as well as story event options. 
►Officers now gain and lose special combat traits based on their experiences in combat. 
►Player's ships and Officers are no longer automatically destroyed / killed when Health reaches 0 - instead, they enter a Critical Condition state where any additional damage may kill them. The amount of damage done determines the % chance of being destroyed.
►You may now reroll" a limited number of times during Officer selection, to find an officer that best suits your Fleet. 
►New menu and button icons, all new screen transitions.
►A MASSIVE overhaul and rebalance on specific power & ships
►Early missions tweaked to include the ALL NEW task system and officer academy changes.

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This version playable here is in Beta! Bugs exist and features are not yet implemented.

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