Halcyon 6 Officers Unleashed Update - Episode 21 - Into the Spire [Halcyon 6 Gameplay]
461 views · Published 7 August 2016 · 25:05 · Indexed 20 September 2026
Channel: Modee · 2016 · Gaming
In Episode 21 of Halcyon 6: Officers Unleashed Update, we finally take on a spire battle and it proves to be very difficult. Subscribe to Modi: http://bit.ly/SubscribetoModi ►Find out more at http://playhalcyon6.com/ ►Update Playlist: Soon ►Full Playlist: http://bit.ly/Halcyon6LP ------- Connect with Modi: ►Twitch: http://twitch.tv/modioperandus ►Twitter: http://twitter.com/modioperandus ►Facebook: http://facebook.com/modioperandus ►Website: http://modioperandus.com ------ Love Halcyon 6? Check out some other series you might enjoy: ►Let's Play Enter the Gungeon: http://bit.ly/EnterTheGungeonLetsPlay ►Let's Play Rimworld Alpha 13: http://bit.ly/RimworldAlpha13LP ►Let's Play Stardew Valley: http://bit.ly/StardewValleyLetsPlay ------- About the Game ------- Halcyon 6 is a mysterious starbase artifact under the control of the Terran Federation. When The Cruul, a mysterious new alien threat, arrives The Federation Fleet is forced to scatter, leaving Halcyon 6 cut off from the Federation. It's new commander must explore the region, battling aliens and pirates to repel the forces which would take Halcyon 6 for themselves and defeat the Cruul before its too late. On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it. A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion. ------- Update Features: ►Halcyon 6 starbase layout has been completely changed! ►The starbase is now host to loads of different space monsters that you can encounter and "interact" with while exploring it. ►Officers now have unique ground combat powers (they start with 4) that can be selected as they level up. ►Officer Level cap increased to 15. ►Officers now have attributes that determine how adept they are at performing certain tasks. ►Base rooms now have tasks that you can perform to unlock upgrades and tech, and can, from time to time, trigger special events. ►Tech Research tree has been completely revamped. ►Officers are now awarded Skill Points upon level up, which can then be used to unlock powers from the Officer Quarters / Profile Screen. ►Officers now have personality traits that affect their statistics as well as story event options. ►Officers now gain and lose special combat traits based on their experiences in combat. ►Player's ships and Officers are no longer automatically destroyed / killed when Health reaches 0 - instead, they enter a Critical Condition state where any additional damage may kill them. The amount of damage done determines the % chance of being destroyed. ►You may now reroll" a limited number of times during Officer selection, to find an officer that best suits your Fleet. ►New menu and button icons, all new screen transitions. ►A MASSIVE overhaul and rebalance on specific power & ships ►Early missions tweaked to include the ALL NEW task system and officer academy changes. ------- This version playable here is in Beta! Bugs exist and features are not yet implemented.
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