What's New in Minecraft Snapshot 16w50a?

2,618 views · Published 15 December 2016 · 6:49 · Indexed 6 November 2026

Channel: slicedlime · 2016 · Gaming

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Today Mojang released Minecraft Snapshot 16w50a - the first and possibly only snapshot for Minecraft 1.11.1.

Official announcement: http://blog.mojang.com/2016/12/minecraft-snapshot-16w50a/

Minecraft news playlist: https://www.youtube.com/watch?v=SEqam0f7VN8&list=PL4ZS2guXqa_jrD_9AGgzp9ZEntWkNDOsm

What's New in Minecraft 1.11? https://www.youtube.com/watch?v=NXv1U2CbJ3o

The Minecraft JIRA (bug tracker): https://bugs.mojang.com/browse/MC

If you want to play this pre-release, edit your profile in the minecraft launcher and check the "use development versions (snapshots)" checkbox.  Keep in mind that snapshots are unstable - they can break your world if you are unlucky - keep backups!

Music: "Tension" by Guyujuan (https://soundcloud.com/guyujuan) and outro music "The Fire" by Amarante (http://amarante.bandcamp.com) licensed under Creative Commons: By Attribution 3.0 (http://creativecommons.org/licenses/by/3.0/)

Changes & fixes in this snapshot:
Combat
- The crosshair attack indicator now always displays if fully loaded while looking at an entity (signified by an exclamation mark underneath) - via
- New sword enchantment: "Sweeping Edge" - Up to 3 levels, increases AoE damage
- Mending is no longer compatible with Infinity on bows

Gameplay
- Iron nuggets, crafting: 9 nuggets for 1 ingot and vice-versa
- Many tools and items can now be recycled in furnaces
- Gold and iron tools/weapons/armor/horse armor yield one gold/iron nugget each

- Right-clicking fireworks while flying gives a small speed boost - via
- Fireworks now deal damage while exploding. Only fireworks with effects
- If killed by fireworks, death message is "player went off with a bang"
- Fixed the last firework rocket out of a stack not exploding

- Fixed non-hostile wild wolves and ocelots not being leashable
- Fixed 1-9 keys, hoppers/droppers and shift-clicking ignoring stacking restrictions
- Fixed dropped items not appearing in creative
- Fixed the mouse click position always lagging a few frames behind the crosshair
- Fixed infinite durability for the carrot on a stick
- Fixed farmland being placable on invalid locations
- Fixed shift-jumping on magma blocks still dealing damage
- Fixed mounted horses disappearing after updating to 1.11

- Fixed eating pufferfish in a stack of 1 not giving debuffs

- Fixed a bed god mode exploit

Redstone:
- Fixed fences and cobblestone walls moved by pistons not moving entities in the upper part of their collision box
- Fixed entities being able to fall through moving fences
 - Fixed moving blocks using 0,0,0 as surrounding to calculate their bounding boxes
- Fixed moving blocks being able to move entities into other moving blocks
- Fixed activator rails ejecting players and 2 blocks high mobs to the wrong spot inside of 2 blocks high rooms

Sound:
- Fixed baby zombie villager voices sounding as deep as the adult versions'
- Fixed XP orbs sound effects mostly playing high pitch sounds
- Fixed picking up flowers from flower pots making no sound when you already have that flower in your inventory

Commands/Map making:
- Fixed the followRange attribute not working properly on some mobs
- Fixed spawners with missing "minecraft:" in entity id (or with not lowercased entity id) spawning that entity until the world is reloaded
- Fixed commands.title.usage being wrong
- Fixed renaming wither not updating the boss bar until a reload

Rendering:
- Fixed skulls in inventory facing backwards
- Fixed taking screenshots freezing the game for a moment
- Fixed enchanted potion items that don't have enchantment glint by themselves not glowing
- Fixed CustomPotionColor not changing the colors of the AreaOfEffectCloud/TippedArrow
- Fixed some entities, enchanted gear and end portals rendering white while in fog and red while in lava
- Fixed decimal numbers being displayed using the default Locale value
- Fixed Clouds flickering between different positions when spectating minecarts
- Fixed unicode characters which are not converted 1:1 when calling toLowerCase resulting in wrong formatting
- Fixed a small texture error on yellow llama carpets
- Fixed weighted pressure plate names getting truncated when applying enchanted books in anvil

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