Blender BGE Demo: 2D Filters with Custom Textures - Fish Eye lens

1,949 views · Published 18 December 2008 · 0:21 · Indexed 21 October 2026

Channel: Dalai Felinto · 2008 · Education

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This is a demo of a GLSL ScreenShader in Blender Game Engine.
This was the predecessor of the "Dome"/fisheye lens in the BGE.

Even though the shader is simple, this is a cool effect to demonstrate the uses of a new feature I was coding to Blender (the patch never made into trunk though).

If you new to the Blender Game Engine? Check the "Game Development with Blender" book at: http://www.amazon.com/Game-Development-Blender-Mike-Pan/dp/1435456629

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For more details visit my blog:
http://www.dalaifelinto.com


And a thread with discussions about that in Blender Artists forum: http://blenderartists.org/forum/showthread.php?147579-Fisheye-camera-mode-testers-are-welcome

Blender is an open source 3d tool free available here: http://www.blender.org/

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