Sea of Thieves - Pirate Legend Episode 57: Skull Fort Failure
58 views · Published 26 April 2018 · 35:16 · Indexed 21 September 2026
Channel: Red KoJacK · 2018 · Gaming
➜ Welcome to Kojack’s Let's Play Series: This series includes audio commentary and gameplay of games I like.
Beginning my journey to become a pirate legend!
Captain Kojack - This is my Pirate Legend Series:
You will see Sea of Thieves gameplay with my banter and those of crewmates, enemies and sometimes random folks I do not know. My goal of this series is to become a Pirate Legend in Sea of Thieves. As such I enjoy playing with a good well-coordinated crew. I also enjoy helping lower level/new Pirates.
PIRATE CODE:
EVEN THE SCURVIEST OF PIRATES HAVE RULES
From the very beginning, we've been determined to make Sea of Thieves a truly welcoming world in which players of any creed, culture, age, skill level and circumstance can voyage without fear of friction or frustration. With that in mind, we've laid out a set of guidelines that we hope will help to keep the seas free of strife and grievance (beyond that stirred up in the course of a pirate's everyday activities).
The sacred bond between crewmates should never be broken, but even when waging war across the decks of rival raiders, all crews should ultimately hold one another in respect. So here for you to read, reflect upon and remember is the Sea of Thieves Pirate Code!
Article 1-The Sea Calls To Us All
Everyone is welcome on the Sea of Thieves regardless of age, gender, race, sexuality, nationality or creed.
Article 2-The Sea Unites Us as One Community
Outside the heat of battle or piracy on the high seas, all crews shall bond together as a community of like-minded souls.
Article 3-Disputes Are Settled upon the Waves
None shall quarrel or overly dissent against another crew, but let every engagement be settled by sword, pistol and good seamanship.
Article 4-All Crewmates Are Equal
Let each crewmate be respected as equal and free to follow their own bearing, speak openly and vote in affairs of the voyage.
Article 5-The Crew Bond Is Sacred
Those who betray their crew and ship through griefing or trolling shall be sent to the brig.
Article 6-Respect New Pirates and Their Voyage Ahead
May the old legends help to forge new ones: treat new pirates with respect and share your knowledge.
Article 7-Those Who Cheat Shall Be Punished
Pirates who show bad form and cheat their crew or others shall surely face bitter hardships and punishments.
Sea of Thieves is a pirate-themed action-adventure cooperative multiplayer game played from a first-person perspective. The game features cross-platform play between Windows-based personal computers and Xbox One video game consoles. A group of players travel and explore an open world via a pirate ship and assume different roles such as steering, hoisting sails, navigation, firing cannons and other tasks. Players will embark on quests, collect loot and engage in combat with other players. Sea of Thieves is a shared world game, which means groups of players will encounter each other regularly throughout their adventures. The game has a cartoonish art style and exaggerated physics that allow players to be shot out of ship cannons.
Development
Sea of Thieves is being developed by Rare. The game is being developed using Epic Games' Unreal Engine 4. In November 2016, Rare launched the Insider Programme to give select members access to an in-development version of the game. Rare is using the Insider Programme for testing purposes and to get feedback from players.
Release
In June 2015, Sea of Thieves was announced at Microsoft's Xbox press conference at the Electronic Entertainment Expo 2015 (E3). Gameplay was first shown at E3 2016. The game was scheduled to launch on Windows and Xbox One in 2017, but it was later delayed until 20 March 2018. The game will be part of Microsoft's Xbox Play Anywhere cross-buy program, meaning that purchasers of a digital copy can play the game on both platforms. Additionally, the game will also be available to play at no cost to Xbox Game Pass subscribers at the game's release, as with all forthcoming Microsoft Studios titles.
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