Injustice 2 iOS - How to Balance Justice League in Arena
1,918 views · Published 28 January 2018 · 8:58 · Indexed 6 November 2026
Channel: HollywoodShono · 2018 · Gaming
In my opinion, the absolute best way to balance Justice League in Arena, is to only allow ONE passive to work. Armor Piercing should be allowed on Talents because it is a reduction to your Health, Defense, Attack, Crit Chance, as you'll have to gear for it elsewhere. We all know how busted Justice League Flash is at extreme levels, just watch EK_Secret's video in the outro. ------------------------------------------------------------------------------------------------------------- AppZone Sponsored Link: http://appzone.credit/fc8cd349 Twitch: http://twitch.tv/HollywoodShono Twitter: https://www.twitter.com/HollywoodShono Facebook: https://www.facebook.com/HollywoodShono?ref=ts&fref=ts Instagram: https://www.instagram.com/hollywoodshonoisgod/ Donate: https://youtube.streamlabs.com/hollywoodshono or use Super Chat while I'm streaming. Business E-Mail: [email protected] Send me Stuff: HollywoodShono 23205 Gratiot Avenue #337 Eastpointe, MI, 48021 If you want me to make a video on a product, feel free to send it. But there is no guarantee of a video unless agreed upon beforehand via email. If you write me a letter and want a response back, please include a postage stamp and a return envelope in your mail. ------------------------------------------------------------------------------------------------------------- In this Injustice 2 Video, we talk about a change that should be made to Justice League in the Arena. Currently, the most feared team is Justice League with BOTH Aquaman and Cyborg on it. When you are hitting for 300% Damage and 0 Defense, it's pretty easy to wipe anyone out. Take away Cyborg's increased damage, and the damage is minimal. Take away Armor Piercing, and the damage is manageable. But what if you add in The Flash hitting you for 5 times at 300% Damage. Stupid. For Raids, the majority of the damage "USUALLY" comes from Special 3's, and Justice League is only ONE raid composition in Raids 5 and 6. You need 8 more. And in Campaign I don't think this is that bad either, because you need Defense to actually survive if you don't do enough damage. I also think that Mythic Wonder Woman should gain a Health Buff to the team if you are using multiple Justice League Characters, 2/4/6/8/10% per character For BvS Superman, 2/4/6/8/10% Damage Why do I want to see a buff to Mythic Wonder Woman and BvS Superman? Because they do not have two secondary effects, and the cancerous effect is both Aquaman and Cyborg combined. Cyborg needs to either be nerfed to 20/40/60/80/100% more Damage, or the change I suggested needs to go in effect where only ONE Justice League effect works at once. If you argue this logic, do you main a Justice League team? There are plenty of other characters that can do damage in Raids, but none are as annoying in Arena. Even Batarang spamming Batman's aren't this bad.
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