Let's Play Fire Emblem: Thracia 776 PT130 - The Crimson River of Thracia

3,648 views · Published 17 March 2011 · 34:00 · Indexed 27 October 2026

Channel: MageKnight404 · 2011 · Entertainment

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Welcome to DIE.

In this episode, I begin Chapter 22. Leaf's army is steadily approaching Manster, but have one last obstacle to pass: the Great River of Thracia, often called the Crimson River. Its sturdy defenses and tough as nails terrain make it easy to defend and hard to conquer. The Freege army has set up one last line of defense before advancing on Manster, and it's no picnic.

We see Cyas talking to his granddaddy Coen about his holy blood of Fala and worries about him. Cyas deploys and talks to Rinehart, who's fully deployed with the Gelpritter. Rinehart seems to have no regrets about being torn from Ishtar's side and is not even worried that he might even encounter his sister in a fight one day...

Meanwhile, August tells Leaf more about the Great River and how his grandfather, King Calf, fell in this very spot when Conote betrayed Lenster. Leaf is undeterred, as he's ready to see this trial through!

Let's go!

Chapter 22 is almost certainly the hardest map in the game. To win, you have to seize the castle in which Coen is on. There's a little bit of everything here, but mostly predominately well-placed ballistae and mounts. The Gelpritter is out in full force, with Rinehart at the helm, and of course, Cyas is here as well. Coen, Rinehart, and Cyas' combined Leadership Stars grants all of the enemies +57 Hit/Avoid altogether, making them very tough to deal with. More mounts will appear as reinforcements. The opening of the map will be littered with status staves as well as ballistae raining down on you.

If you aren't readily equipped to fight, I hope you've either said your prayers or decided to Warpskip this map.

Your first immediate priority is to get rid of Cyas. Cyas will provide half of the enemy's Hit/Avoid bonus as well as lead off with status waves. He won't leave until either 40 turns pass or you get relatively close/attack Coen(don't bother attacking Cyas himself; he's still invincible). Once you attack Coen, Cyas will retreat on the start of the enemy turn, reducing the Hit/Avoid bonus by half. If you KILL Coen, that's even better, as now you've quartered the bonus! Warp someone over to attack Coen, attack him, and Rescue them outta there!

Once you've attacked Coen, however, the Gelpritter will close the left bridge and advance on you, so you won't have anywhere to go. This is the only problem with this method, but once you've taken care of all of the western ballistae and long range magic, you can just have fliers ferry units over the land and buckle down against the Gelpritter. Rinehart is no joke; as Freege's McJesus Knight, he's got plenty of power, Dime Thunder, Continue, Vantage, and even Great Shield! If you can put him to sleep or steal his weapons, he won't be a threat anymore, but, if you want something for Olwen, you'll have to have her talk to him...

After you've dealt with the Gelpritter, all you have to do is deal with the wave of mounts coming at you and Coen if you didn't kill him at the start. Don't lose heart with all of this. If I can do this, you can, too!

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