Phantasy Star 4 warp codes - Driving Off Road Redux

205 views · Published 4 May 2016 · 1:32 · Indexed 2 October 2026

Channel: Adrastia · 2016 · Gaming

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FFEC20:22

Sequel to this: https://youtu.be/yHYstEy6DUQ

I finally managed to get a vehicle to appear in bounds and indoors. Not all codes seem to work as well. But I was playing around and found that I could get into the Hangar just fine. 

You don't have to do this from outside of Aiedo. But there is the possibility of ending up out of bounds in certain locations. I haven't tested it much. But that green patch just east of Aiedo is a good spot.

Any vehicle will work. I just happened to choose the Hydrofoil because it moves the fastest. First get into the vehicle. If you turn warp codes on first you won't be able to get on. Once on board you can turn on the warp codes FFEC29:15f and FFEC28:1 together. The map will glitch up but that's alright. If you want to avoid this turn the codes on after getting into a battle. But if you turned them on pre-battle the enemies you encounter will be from the Hangar. Anyway, you need to get into a battle so drive around until you do. You can fight or run. It doesn't matter. But when the battle is over you will appear inside the Hangar and hopefully in bounds. If not, reload your save and try again. The vehicle's palette will be messed up because it is not supposed to appear outside of the world map. You also cannot get off of the vehicle. Although this is not static with some of the other warp locations.

Any enemies you engage in the Hangar will be the ones you normally encounter there. non-vehicle battles work with vehicles just fine. If you want to explore the Hangar without battles use the no random battles code AB6A-LA4W

The glitchy graphics in places are a rendering problem with the video. It doesn't look like that in-game.

You'll notice that all chests are missing. I'm not sure why. You also can't get off your vehicle. If you exit the dungeon from either side you will end up on foot again. Since the starting point here was Motavia, examining things in Tyler will result in getting the wrong messages. Ann if you try to use the telepipe or ryuka all of the towns listed will be from there.

Anyway, this video shows one more trick. Turn off the warp codes and drive around until you get into a battle. Once in battle use code FFEC20:22. Just make sure you turn that code in a battle and not before. Otherwise the game will crash. This code should be the Mile student's house. But it will send you to the Tyler equipment shop. Normally that's FFEC29:122. But I think this is due to the fact that you are on Dezolis instead.

After the battle you will appear on the out of bounds house map. the NPCs and the ire in the fireplace will be gone. This type of thing happens when you warp into towns and houses from a battle. Unfortunately you cannot enter the house because walk through walls is useless for vehicles and you cannot position any of the vehicles in a way that lets them pass through the door. Plus, even if you could, since the game thinks you are inside already you'd just be warped to town. And towns and vehicles do not mix well.

I just want to add that you cannot get into the B1 level of the Sword Cave via the glitch that lets you walk through the wall to the left of the entrance. It's either because it's not actually open for a vehicle because of the way collision is programmed for them or because they are just too big.

Warp codes from:  https://tcrf.net/Notes:Phantasy_Star_IV:_The_End_of_the_Millennium

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