(Part 2) Timothy Rapp - Content Production for Video Games - Episode 27

307 views · Published 1 September 2017 · 1:42:59 · Indexed 21 September 2026

Channel: Maxon ZBrush · 2017 · Gaming

Watch on YouTube

Part 1: https://youtu.be/HzP7AFbp9OE

Timothy shows how he uses ZBrush 4R8 to create 'Disc Jam', a fast-paced action-sports game, bringing models straight into the Unreal Engine.


Highlights from this broadcast:
-Environment blockout or games
-ZModeler box modeling
-Alpha to Mesh workflow


Tim's playlist and monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/



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