BBCP: Punishing Terumi's Messenga, 41236C

785 views · Published 16 April 2014 · 1:38 · Indexed 19 October 2026

Channel: BananaKen (バナナケン) · 2014 · Gaming

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Terumi's supers have almost no screen freeze to speak of, but you barely have enough time to do stuff like instant block. Here's some examples of good punishes for the supers, assuming you get the IB.* 

*Air Messenga (non OD) is an exception since he's just too far away after blocking, he'd have to corner himself with it or something. 6A only really works if he's not too close to you so it's risky to do.

I use j.D(whiff) to cancel out of j.C and get the first wall carry combo. To get the j.D to whiff, just delay your j.C a little bit.

CH 5B→2C→6C→j.4D→j.B→5B→5C→96j.B→j.C→j.5D/j.6D→j.236D→6B→22A→6[A]→5C→236B→5C→236C

CH 5B→2C→6C→j.4D→j.B→5B→5C→96j.B→j.C→j.5D(w)→5B→6A→j.B→j.C→j.5D→j.236D→6B→236B→5C→236C

CH 5C→22B→3C→2C→6C→j.5D→j.B→236D→6[A]→22B→5B→5C→6B→236B→5C→236C

CH 5B→6C→j.5D→j.B→236D→6[A]→22B→5B→7D→6B(1)→ODc→2C→214B→236D→Golden Tager

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