Titanfall 2: Designing a single player campaign (E3 2016)

229 views · Published 15 June 2016 · 4:50 · Indexed 8 November 2026

Channel: GameFeed · 2016 · Gaming

Watch on YouTube

We caught up with Titanfall 2 lead designer Mackey McCanlish at E3 2016 to talk about the game's single player campaign, the challenges they faced while designing the game, and what players can expect.

Visit GameCrate for full E3 2016 coverage: http://ow.ly/oPll301ibLq

For more gaming news and hardware reviews, subscribe to us and check out http://GameCrate.com

Intro music by Random aka Mega Ran (http://megaran.com) 

Newegg Inc. provides the information contained herein as an educational service. Although we believe the information in this presentation to be accurate and timely, because of the rapid changes in the industry and our reliance on information provided by outside sources, we make no warranty or guarantee concerning the accuracy or reliability of the content or other material which we may reference. This presentation is provided on an "as is" basis without warranties of any kind, expressed or implied, including but not limited to warranties of title, non-infringement or implied warranties of merchantability or fitness for a particular purpose. This video/audio file is the property of Newegg Inc. Newegg Inc. grants permission to distribute, rebroadcast or copy this file, provided that (1) the below copyright notice appears in all copies (2) is for non-commercial use only and (3) is not modified in any way.
Copyright © 2011-2016 Newegg Inc. All rights reserved.

More from this channel