NV_path_rendering Introduction (Part 2)
1,444 views · Published 21 December 2011 · 17:10 · Indexed 10 October 2026
Channel: NVIDIA Developer · 2011 · Science & Technology
Part 2 of 4 of Mark Kilgard's "An Introduction to NV_path_rendering" presentation on GPU-accelerated path rendering, also known as vector graphics. NV_path_rendering is an OpenGL extension supported in recent NVIDIA OpenGL drivers.
More from this channel
-
17:40
Marmalade: Bring Your Console Development Skills And Assets To Tegra 3 Devices And Beyond
-
6:13
Unity101: Graphics Quality Settings
-
3:29
Share Your Science: Quantum Transport Simulations on Hybrid Supercomputers
-
3:01
Share Your Science: Detecting Tumor Cells in Blood Samples
-
2:36
Share Your Science: Magnetic Nanotechnology in Biomedicine
-
2:13
Share Your Science: Deep Learning at Microsoft Research
-
2:19
Share Your Science: Accelerating Oil Discovery with GPUs
-
1:56
Share Your Science: Next-Generation Computational Fluid Dynamics Technology