The Legend of Zelda - Link's Awakening - Kennel Glitch
1,113 views · Published 18 June 2012 · 4:36 · Indexed 14 October 2026
Channel: Dreiundachzig · 2012 · Gaming
1. Decide which rendition of the glitch world desired to enter and kill the appropriate number of enemies (if Link kills none he will be taken to Gopongo Swamp (DX) or Yarna Desert (B&W)). 2. Go to the Screen with Madam Meow Meow's house. 3. Stand above the kennel, touching the roof. 4. Hold down. 5. While holding down tap right so that Link moves one pixel to the right. 6. Continue step five until Link goes to the right so far that he is able to move down the right side of the kennel. 7. Link will now be standing next to the kennel but will be further "into" the kennel than he can normally be. 8. Hold down and left. Link will enter the kennel door from behind and will appear in the glitch world (unless he killed no enemies). Which rendition of the glitch world Link appears in is decided by the number of enemies he has killed since loading the save file. Worlds 10 - 31(10 enemies to 31 enemies killed) are for the most part completely useless/cannot be navigated. World 32 is the same as world 1, world 33 is the same as world 2 and so on. When Link first appears in the glitch world he will not be able to be seen, hold up and left to move the screen up then hold left to move the screen left where Link will be able to be seen and moved (this screen Link moves up and left to is the screen which is used use as the starting screen, not the one first seen upon entering the glitch world). Or, if immediately after entering the glitch world, tap up (but do not move the screen) and then use the Pegasus boots and Link skips down 3-4 screens.