Dynamic and static shadows blending.

3,887 views · Published 16 November 2016 · 1:10 · Indexed 23 October 2026

Channel: tatoforever · 2016 · Gaming

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Dynamic and Static shadows blending using the upcoming Mixed-Light feature in Unity. 
Notice the dynamic shadows filter does change the penumbra size based on distance from caster and receiver. It's a custom soft-shadowmap filter we made for our upcoming horror game Forgotten Memories. The filter will be available to purchase soon on the Unity Asset Store. If you want to know more:
https://forum.unity3d.com/threads/super-smooth-fast-shadows-a-custom-unity-shadows-filters-with-adaptive-penumbra-size.440088/

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