3. (60 FPS Genesis) Excalibur's Lighthouse - X-Men

611 views · Published 6 August 2015 · 5:29 · Indexed 10 November 2026

Channel: WhiteKhakis · 2015 · Gaming

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Playlist: https://www.youtube.com/playlist?list=PL7IEN-HGlR45k6u7A2424ZUZ1UAssYkRd

Hey, there! This is a series that'll be featuring the Sega Genesis at 60 frames per second captured on the original system! Why? Well... have you ever watched an older game on YouTube and noticed the main character turn invisible when hit, or some other such nonsense? That's because some older games use some ridiculously high speed flicker effects to achieve those crazy hitflashes on bosses or that "ouch I'm hurt!" flicker! These are not displayed properly at 30 fps, but now that we're able to upload at 60 fps we can see all the special effects that older games would use! (They'll be smoother, too!)
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Excalibur's Lighthouse... I have no clue what this place is. I'm sorry to say that I really only know the X-Mens from their old Uncanny stuffs. I know the heroes of the 80s/90s enough, but... Anyway, we're at Excalibur's Lighthouse! A place of weird ghosty-mirage people that look like us and hit us and hurt us and why is this happening?

Good thing we get some cool shades to put over our shades to see these shades! ...wouldn't Cyclops immediately destroy them with the first beam he shoots? Oh, yeah! Cyclops! He's one of the better people to play as in this game. He has a ranged special attack which is awesome. It hardly uses any energy! And he jumps highest! Naturally! ...though that makes no sense really.

Anyhoo, I use him to wreak havoc at Excalibur's. Sabretooth isn't too hard if you know when to hit him (after a jump), as is Juggernaut if you know where to hit him (in the head), and same goes for Apocalypse if you know WHEN to hit him. Which is after he releases his energy. Which you can make him do. By jumping over him for a moment after he sucks some in. Otherwise he'll work you over something fierce!
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Read the game overview in the title video: https://www.youtube.com/watch?v=WTdeoS0kjp8
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Some additional notes for those technically inclined:

*NOTE* - This game is NOT 60 FPS for the most part. I captured it as such, anyway, to preserve what few instances it may have

This was captured from an original Sega Genesis system via composite output along with stereo sound to get as authentic a recording as possible. The Genesis used is one of the "good" models with proper sound and video output. Genesis can also output an RGB signal which is clearer, but I vetoed the idea because it breaks the dithering effect (color blending and transparencies) as seen here: 
http://retro-sanctuary.com/comparisons%20-%20differing.html
Also, the vast majority of people could not use the RGB signal even if they wanted to, so the experience they remember would be the composite signal as shown in this video.

There are a couple things to note about the quality of the video, however. Sega Genesis has a very dirty video signal that often "breaks" attempts to capture it with a capture device. The capture device I use is considered one of the most capable when it comes to older systems, but the Genesis' video signal still introduces some inconsistencies. These usually manifest where there are extremely thin lines in game, mostly the text, and in some other places as well. As a whole, it is more than manageable, but it is worth noting.

Also, the original Sega Genesis resolution is, in essence, 240p at 60 frames per second. To take advantage of YouTube's higher bitrate offerings and to enable 60 fps I need to upscale that resolution to 1080p. There is also a step of video deinterlacing before that to create crisp video. That is a significant amount of video processing to the image, so I want to note that here as well.

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