Kyuukyoku Hengen Battle Gal Saori [究極変幻バトルギャルさおり] Game Sample 2/2 -- PC-98

1,479 views · Published 26 June 2011 · 12:57 · Indexed 22 October 2026

Channel: Vysethedetermined2 · 2011 · Gaming

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"Kyuukyoku Hengen Batorugyaru Saori" or "Ultimate Transformation Battle Gal Saori" is an "Adventure Visual Novel Fantasy RPG" hybrid (as the game sort of puts it, though it's primarily a visual novel) and one of the better Disc Station titles released with a little meat on its bones, developed by Compile in 1995 and also released in the Book-Type Disc Station format, Vol.8 (along with games like Knuckle Kid). The game has a few Persian, Hindu, and Islamic overtones. The game tells the simple story of a young and fairly stereotypical anime-style character, Saori-chan, who awakes one day due to the sound of a strange magical creature pleading for her help against a foreboding evil presence which will soon emerge in her world. After initially being startled, they exchange introductions. The creature's name? It's "Poruka Randii Suwadisutana", which translates into "Polka Randy Swadhisthana" (Swadhistana being in reference to Hinduism and the belief of "One's Own Abode" as well as the second primary chakra in Hindu Tantrism). He goes by Polka for short and the two go on an adventure to find the cause of the evil.

While Saori is only a child, when she and Polka are confronted by an antagonist or if she requires a different form to participate in an event, Saori "borrows" Polka's powers as a Jinn to transform into a young woman. During events, she dons any outfit she can think of and usually uses this form to go on High School adventures or impersonate a career professional, but when confronted by an enemy, she transforms into her ultimate "Battle Girl Saori" form, donning the look of a Persian-Hindu crossover and wields a magic "Shamshir" sabre. Through the course of the game's six chapters, you do normal things that interests Saori and Polka while encountering mysterious TV executives and their leader who is Saori's Rival (Possessing the power of the Anti-Polka) who are trying to ressurect an evil god and use a TV Station as their headquarters. You make the occasional multiple choice decision (very few in the game's entirety) and usually fight one or more adversary per chapter, which is the game's main challenge factor and breaks from the norm of games in this genre.

During battle, your goal is to strike multiple weakpoints on a demon (which is almost always one of the three main antagonists who can transform into different entities) allocated on the numerical keypad on the right of a player's keyboard. The weak points are always random (so you can't use these videos as an enemy reference) and all the weak points specified must be struck to defeat the enemy. As you can't actually see their weak points, you have multiple chances to guess the right spots. When you run out of chances, Saori is defeated in battle. As you progress, enemies have more target areas which makes defeating them more difficult, with the final boss requiring four blows instead of the standard three. You can utilize the game's various multiple choices and battles to end up with one of thirteen possible endings (determined by the day in which you answer Polka's Plea, the few in-game multiple choice decisions, and whether you give up when defeated by certain enemies). The game features simple but colorful CGs and animations, a simple but upbeat soundtrack, and is generally a nice diversion and good Disc Station title.

These videos go through one course of the game on Day Two of Polka's plea, leading to Ending Seven (One Good Ending). Enjoy.

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