Blender to Unity-3D rig for Mecanim tutorial
4,819 views · Published 30 October 2014 · 19:29 · Indexed 13 October 2026
Channel: Jayanam · 2014 · Film & Animation
In this tutorial I show how to use Blender to create a rig for a model you can use in Unity's mecanim. * Support me on Patreon: http://patreon.com/jayanam * http://jayanam.com/blender-rigging-for-unity3d-mecanim/ The base model is sculpted and reduced in polygon count with ZBrush. The rig is a humanoid armature. You can export the rigged model as fbx-file which can be imported to Unity-3D. I am very sorry that I didn't have a good microphone at the time I recorded this video, but I will create a similar video with my new microphone soon. Other Blender tutorials: http://jayanam.com/category/tutorials/blender/ Other Unity 3D tutorials: http://jayanam.com/category/tutorials/unity/
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