Blender to Unity-3D rig for Mecanim tutorial

4,817 views · Published 30 October 2014 · 19:29 · Indexed 21 September 2026

Channel: Jayanam · 2014 · Film & Animation

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In this tutorial I show how to use Blender to create a rig for a model you can use in Unity's mecanim.

* Support me on Patreon: http://patreon.com/jayanam
* http://jayanam.com/blender-rigging-for-unity3d-mecanim/

The base model is sculpted and reduced in polygon count with ZBrush.

The rig is a humanoid armature. You can export the rigged model as fbx-file which can be imported to Unity-3D.

I am very sorry that I didn't have a good microphone at the time I recorded this video, but I will create a similar video with my new microphone soon.

Other Blender tutorials:
http://jayanam.com/category/tutorials/blender/

Other Unity 3D tutorials:
http://jayanam.com/category/tutorials/unity/

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