MVP VR Shooting Gallery #12 - Hit Particle ( UE4 )

2,243 views · Published 15 May 2016 · 17:40 · Indexed 6 November 2026

Channel: Mathew Wadstein Tutorials · 2016 · Education

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MVP (Minimum Viable Product) Series showing how to create the basic prototype for a VR Shooting Gallery from scratch in Unreal Engine 4.

In Part 12 we will set up our basic Hit Particle so we can track where we hit when we fire without using the Debug Line Trace anymore.

Source Files: https://github.com/MWadstein/MVP_VR_ShootingGallery

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