[Super Mario Maker Puzzle] 一画面コース41(画面外の活用) by kayashima

53 views · Published 5 May 2017 · 2:14 · Indexed 11 October 2026

Channel: chuckywang · 2017 · Gaming

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Course ID: 749E-0000-01D7-5E7A
Bookmark: https://supermariomakerbookmark.nintendo.net/courses/749E-0000-01D7-5E7A

This is a very interesting kayashima puzzle that deals with getting the shellmet offscreen so you can hit a POW and not destroy the shellmet. You can't put on the shellmet until you reach the left side of the level since you need to hit question blocks. The hardest part was figuring out you need to raise the shellmet with 2 P-Switches in order to get it offscreen enough to not get destroyed by the POW (1 P-Switch is not enough).

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