Abstraction, The Big Model & The Age of Sigmar

1,651 views · Published 16 July 2015 · 24:28 · Indexed 29 October 2026

Channel: Vince Venturella · 2015 · Gaming

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In this video, I explore the concept of abstraction in games, the Big Model and the notion of the Creative Agenda as it relates to the change between 8th edition Warhammer and Warhammer: The Age of Sigmar. 

Let's talk about not only why we play, but how we play and how sitting down with different goals in mind can change how we view the game and the fun we ultimately draw from the experience. 

The Big Model: http://rpgmuseum.wikia.com/wiki/The_Big_Model

Ultra "Realistic" Game" mentioned - Phoenix Command: http://io9.com/the-most-controversial-pen-and-paper-rpgs-ever-made-1482148897

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