Pyro II 300.000+ score
1,002 views · Published 1 January 2016 · 16:13 · Indexed 15 October 2026
Channel: Erik Sundstrom · 2016 · Music
The overlooked classic Pyro II, a game about a pyromaniac burning down federal buildings. The score in this clip is in no way sensational, but a lot of the other clips on youtube don't play the game properly, and maybe this can spur people into scoring highly. It's really addicting. Get it from http://www.myabandonware.com/game/pyro-ii-zk or play it in your browser at: https://classicreload.com/pyro-ii.html or https://www.myabandonware.com/game/pyro-ii-zk/play-zk You will need DosBox to play it locally on your computer. There is an easy to use frontend for it at http://dfendreloaded.sourceforge.net/ Pointers for being successful in the game: - Arrows=Movement, Shift=Pick up cans, Space=Pour out carried can, Enter=Place carried can if still, X=Use fire suit - The last level of every building have connected walls, which makes it easier to burn down the entire floor for 10.000 bonus pts. - Hold "Scroll Lock" to speed up game-play. (so you won't have to wait for the fire to die out) - The fuse is slower if a lot of stuff is burning. - Poured fuel can't cross the fuse. Use this to your advantage. - Save one can at end of level, no more, because sometimes cans are placed in front of you at the start of the next level (you can only carry 4). - If you press "Enter" when standing still you will put down a can without pouring out the contents. If you press "Enter" while moving the fuel pours out. The only way to stop character from moving is to run into a wall. - The little white icons that pops up in the later game is a protective suit that protects from fire. It lasts for a couple of seconds and is activated by pressing "X". - Always keep an eye on the last corridor and connected walls. Ideally that should be ignited last. - The first level has predictable explosions, and the later levels can have really random blasts.