Pyro II 300.000+ score

1,002 views · Published 1 January 2016 · 16:13 · Indexed 15 October 2026

Channel: Erik Sundstrom · 2016 · Music

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The overlooked classic Pyro II, a game about a pyromaniac burning down federal buildings.
The score in this clip is in no way sensational, but a lot of the other clips on youtube don't play the game properly, and maybe this can spur people into scoring highly. It's really addicting.

Get it from http://www.myabandonware.com/game/pyro-ii-zk or play it in your browser at: https://classicreload.com/pyro-ii.html or https://www.myabandonware.com/game/pyro-ii-zk/play-zk

You will need DosBox to play it locally on your computer. There is an easy to use frontend for it at http://dfendreloaded.sourceforge.net/

Pointers for being successful in the game:
- Arrows=Movement,    Shift=Pick up cans,    Space=Pour out carried can,    Enter=Place carried can if still,    X=Use fire suit
- The last level of every building have connected walls, which makes it easier to burn down the entire floor for 10.000 bonus pts.
- Hold "Scroll Lock" to speed up game-play. (so you won't have to wait for the fire to die out) 
- The fuse is slower if a lot of stuff is burning.
- Poured fuel can't cross the fuse. Use this to your advantage.
- Save one can at end of level, no more, because sometimes cans are placed in front of you at the start of the next level (you can only carry 4).
- If you press "Enter" when standing still you will put down a can without pouring out the contents. If you press "Enter" while moving the fuel pours out. The only way to stop character from moving is to run into a wall.
- The little white icons that pops up in the later game is a protective suit that protects from fire. It lasts for a couple of seconds and is activated by pressing "X".
- Always keep an eye on the last corridor and connected walls. Ideally that should be ignited last. 
- The first level has predictable explosions, and the later levels can have really random blasts.

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