Making a Character Controller, Part 14: Hitbox Activation
3,342 views · Published 7 October 2016 · 10:42 · Indexed 20 September 2026
Channel: Board To Bits Games · 2016 · Science & Technology
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#. Activate your hitbox with keyboard controls and set a simple duration timer to switch it back off, setting up a dynamic hitbox we can use to interact with target objects. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits