Running on a Hypervisor - Theater Presentation
155 views · Published 29 March 2018 · 21:16 · Indexed 24 October 2026
Channel: Microsoft Developer · 2018 · Science & Technology
Getting your game running in the cloud has a unique set of challenges. Depending on the instance type your title is running on you need to consider the underlying Hypervisor. The Hypervisor shares the CPU cores between virtual machines through time slicing. Time slicing can lead to a special class of problems that need to be considered. This talk covers how time slicing works and how to take it into account to avoid these special class problems. Create a Free Account (Azure): https://aka.ms/azft-vm
More from this channel
-
32:36
Episode 2: Germany - Interview with Dominick Baier
-
44:56
Episode 3: England - Interview with Evelina Gabasova
-
14:12
TWC9: Connect(); Next Week, Picking the Right Azure VM, Star Wars Video Cards and more...
-
14:41
TWC9: Connect(); On-Demand, Dev’s Guide to Azure, Future Workspace, Furby Hacking and more...
-
45:16
The Xamarin Show | Episode 1: Sharing Code Across iOS, Android, and Windows
-
20:24
Interview with Harini Gupta, Senior Program Manager at Microsoft
-
19:55
Announcing General Availability of Azure Bot Service and Language Understanding service
-
18:59
Meet the new Azure IoT Remote Monitoring Preconfigured Solution