Sherlock Holmes: Crimes & Punishments | "Profiling" | Part 2
146 views · Published 2 October 2014 · 20:18 · Indexed 26 September 2026
Channel: KarateChopsticks · 2014 · Gaming
Good evening, and welcome to my Let's Play of Sherlock Holmes Crimes and Punishment (gameplay/playthrough). Expect daily episodes from Monday - Friday! Subscribe ► http://www.youtube.com/subscription_center?add_user=joshccolson Facebook ► https://www.facebook.com/KarateChopsticks Twitter ► https://twitter.com/K_Chopsticks Loot Crate Referral ► http://mbsy.co/7Gljq Sherlock Holmes: Crimes & Punishments is an investigation game in the Adventures of Sherlock Holmes series developed by Frogwares and published by Focus Home Interactive. The game takes place in London and its suburbs in the 19th century; it resonates with the Russian novel Crime and Punishment by author Fyodor Dostoyevsky focusing onto finding the right culprit and making the moral choice of absolving or condemning him. The game is the first in the series to use the Unreal Engine 3, and was inspired by Sir Arthur Conan Doyle's original stories. The game is split into seven cases such as murders, disappearances, thefts, etc. written in the tradition of Arthur Conan Doyle’s novels. The majority of the game involves exploring crime scenes and examining clues. Once discovered, clues are added to a "deduction board", a gameplay mechanic which involves linking pieces of information together. It will lead to possible different deductions. Once deductions are connected together, player will have a full tree of deduction. Depending on how player interprets the clues, they will have different conclusions. Therefore player can fail in the game, or succeed into finding the right criminal. He should also decide whether he wants to absolve or to conduct the criminal. The moral choice player makes will influence the further gameplay. Each case will have 3-5 possible solutions; in total there will be 6-10 different endings for each case. In total, the game offers 14 investigation mechanics, including Sherlock Holmes' skill to guess many details about someone's life simply by glancing at them or to imagine and reconstruct the course of event by carefully observing all the key details of a crime scene.
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