Firey Explosion VFX Implementations

1,020 views · Published 7 March 2018 · 1:00:35 · Indexed 9 October 2026

Channel: Tara Doak · 2018 · Gaming

Watch on YouTube

Some more uses of Alpha cutoff, UV and Scale animation to create fiery explosion effects.

I forgot to show the texture of the sphere explosion secondary effect, so sorry about that. But it's in the assets folder for you to use and study. It's basically just some sparse clouds.
I also use a slightly different Shader for some portions of the effect. It basically allows texture repeat in X and Y. In my standard one, I clamp the Y UVs. (A more robust implementation would have a float for U.min, U.max, V.min and V.max).

Assets: http://www.tylerdoak.com/CultureAttack/assets

 -- Watch live at https://www.twitch.tv/cas_kicks

More from this channel