Puppeteer - variable body position while walking
283 views · Published 27 October 2013 · 0:45 · Indexed 2 October 2026
Channel: W.Milowski · 2013 · Gaming
Just another vid showing how a basic walk animation can be changed into crouched walking, opening a lot of possibilities, with fluid transitions from one pose to another, the character walking in tunnels etc. Smooth easing into one pose with proper variables like animation speed, step length,step height and body's height will produce very good on-the fly results in Intruder Combat 2 and other games based on this engine.
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