Kirby's Dream Land - Episode 1

1,913 views · Published 16 July 2015 · 15:12 · Indexed 23 October 2026

Channel: Thomas J. Ashwell · 2015 · Entertainment

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Welcome to Let's Play Kirby's Dream Land for the Game Boy! This is the first Kirby game ever created! In this video we take on the first 3 levels, Green Greens, Castle Lololo and Float Islands!

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Kirby's Dream Land (星のカービィ Hoshi no Kābī?, "Kirby of the Stars"), is a 1992 third party platforming video game developed by HAL Laboratory and published by Nintendo for the Game Boy handheld game console. It was first released in Japan on April 27, and four months later was released in North America on August 1. It is both the first video game in the Kirby series and the debut of the Kirby character. Kirby's Dream Land was designed by Masahiro Sakurai, who intended it to be a simple game that could be played and beaten by beginning gamers while offering optional challenges for advanced gamers.

As the inaugural Kirby title, Kirby's Dream Land created many conventions that would appear in later games in the series, including Kirby's basic moves. However, Kirby's trademark "copy" ability would not appear until Kirby's Adventure, released less than one year later. Kirby's Dream Land was re-released for the 3DS's Virtual Console service in 2011. It is also one of the games included in the compilation game Kirby's Dream Collection, which was released to celebrate Kirby's 20th anniversary.

The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally items or power-ups while heading toward the goal at the end of each level where a boss is fought. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.

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