CGC Classic: Creating a Stylized Dragon Pt.7 (Blender 2.6)
3,577 views · Published 30 September 2018 · 49:46 · Indexed 26 September 2026
Channel: CG Cookie – Learn Blender · 2018 · Education
In this seventh part, I show you some tweaks I did to the texture map, and show you how it looks with the Toon shader applied (along with some SSS - SubSurface Scattering), then I jump in and build the rig. Thanks to TMT and veeQue for their quick tips. For those wanting to follow along, you can grab Blender 2.55 here: http://download.blender.org/release/Blender2.56beta/ You can find this Project’s Source Files here: https://www.blendswap.com/blends/view/92515 This video is a part of CG Cookie's Classics, an archived collection of tutorials which we love and still want to share with the global Blender community, but have moved them off our site (CG Cookie) to make space for fresh new Blender training. Check out all of our amazing content, livestreams, and instructor advice at the CG Cookie Website: https://cgcookie.com/?utm_source=youtube&utm_medium=social&utm_campaign=classics&utm_term=description&utm_content=stylized-dragon Facebook: https://goo.gl/1t86Nu Twitter: https://goo.gl/5FcxMa Instagram: https://goo.gl/Agyekm Licenses: Content and Source Files are property of CG Cookie Inc. ©2010 - 2018 http://cgcookie.com
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