CGC Classic: Creating a Stylized Dragon Pt.7 (Blender 2.6)

3,577 views · Published 30 September 2018 · 49:46 · Indexed 26 September 2026

Channel: CG Cookie – Learn Blender · 2018 · Education

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In this seventh part, I show you some tweaks I did to the texture map, and show you how it looks with the Toon shader applied (along with some SSS - SubSurface Scattering), then I jump in and build the rig. Thanks to TMT and veeQue for their quick tips. 

For those wanting to follow along, you can grab Blender 2.55 here:

http://download.blender.org/release/Blender2.56beta/

You can find this Project’s Source Files here:

https://www.blendswap.com/blends/view/92515

This video is a part of CG Cookie's Classics, an archived collection of tutorials which we love and still want to share with the global Blender community, but have moved them off our site (CG Cookie) to make space for fresh new Blender training.

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