Episode 50.1 - Reconstructing Cave Story: Gun Experience HUD Flash/Fill/Max

339 views · Published 2 March 2014 · 15:34 · Indexed 30 September 2026

Channel: Christopher Hebert · 2014 · Education

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Part 1 of 2
In this episode, we finish fleshing out the Gun HUD by implementing the Flash effect, the experience fill, and the max sprite.

Part 1 Highlights:
 - Implement Gun HUD Flash Effect
 - Smarter VaryingWidthSprite

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Playlist:
https://www.youtube.com/playlist?list=PL006xsVEsbKjSKBmLu1clo85yLrwjY67X

Content (.bmp files and such):
https://github.com/chebert/cavestory-content/archive/master.zip

Cave Story (freeware version) download page: http://www.cavestory.org/downloads_game.php

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