X2 100 ton payload prototype. | The old days of KSP V.21 | Ep: 19

565 views · Published 15 August 2013 · 24:38 · Indexed 2 October 2026

Channel: VAOS STOCK BUILDS · 2013 · Gaming

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X2 was another prototype attempted to build a 100 ton payload SSTO. In this video I was able to buy better editing software "Camtasia" to make better videos.

The old days of KSP. Many years ago I started this channel and KSP was very new. Mostly everything about the game was different, from the game mechanics to the parts to the shape and design of the buildings. Even the planets and moons looked different.

It was a different game and not the more ironed out version that newer players a used too.

My computer back then was also a potato. 

Why so many air intakes? Air was calculated as a resource back in version 20 of KSP. This was abused by having 20 or so air intakes for one jet engine allowing the engine to keep pushing the craft to nearly 50k meters before burnout. It was called air hogging.

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