Sonic Advance 3 - Twinkle Snow 2: 24"90 (Amy + Sonic) (Speed Run)

2,637 views · Published 6 February 2017 · 0:45 · Indexed 1 November 2026

Channel: Werster · 2017 · Gaming

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Noooo..... YEAH! Huge shoutouts to Kirbymastah for this one, as he found this trick. For some reason if you hammer this spring in the correct way, you ignore the path swapper that's supposed to be triggered as you ascend, and without that happening, you no longer interact with the walls as you are supposed to. You still interact with objects though, and so I take advantage of this to first slightly sink into the water, and then go above it to start running on it. Then another quick tag and hammer the conveniently placed spring goes all the way to the end.

Thank god for Advance 3 finish qualifications, in some other sonic games a death after touching the goal would still be a death. But luckily here it still registers. This run was really solid, happy I got the sub 25. This new trick cut the time down here by over half, so it's damn significant, really happy it works.

Note: For those who don't know, the pausing is pretty necessary. The Sonic tag is not supposed to allow you to jump, however if you pause, then unpause you can easily while the game is paused switch from not holding A, and holding R, to holding A and not holding R and you will jump as you release the tag. This can be done in real time, but it's frame perfect, it's just way easier to use pause

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