Another Look - Catacombs 1 Demon War - Excellent loot system - Good writing - Still needs some work

2,138 views · Published 6 May 2017 · 1:07:49 · Indexed 12 November 2026

Channel: Driftwood Gaming · 2017 · Gaming

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How's it going everyone, in this RPG Maker MV video we take another look at a game I did a First Impressions video on several months prior to this video. This game is really fun, but still needs some polish and bug fixing in certain areas. The combat system is a first person combat system, but it's one of the few games that actually uses that combat system well. The combat feels impact-ful, and while it's not all that amazing, it fits for the most part. Mainly because the enemy variety is high. You get to fight a large number of different enemies, but there is an obvious issue with the accuracy. You'll be whiffing and missing like 4-6 times in a row at some points, and it just feels boring when that happens. Also, I'm not really a fan of durability systems in games, but I understand why it's a necessary thing. The game's loot system is handled really well. You'll find a large variety of weapons, armors, and potions, which makes combat rewarding, however because of the large number of equipment you obtain it would eventually become worthless junk if there was no durability system. For example you could come across an awesome spear with crazy high stats. Then every weapon you found after that, would just be garbage and never get used. But because of the clever use of a durability system, it's worth saving that 2nd best weapon, or 3rd best weapon. Because your 'best' weapon will eventually break and turn to dust. I don't like durability systems, but this game does it right. There are a couple places that the player can walk on the walls which can easily be fixed with Yanfly's region restriction plugin, and some other bugs like when you level up the scene for stat distribution shows up for the wrong character. The game still needs some work with balancing audio levels on some of the background musics, and polish on some other areas. The addition of a pub or inn would be a huge plus to the game. Because there is no way to restore your Mana that I've found. So once you use your Mana, it's gone forever. This is a terrible oversight and should be fixed as soon as possible. There are a few points in the game that shows custom artwork and well recorded voice acting sequences. The problem is, it's not spread out enough. It will give you five paragraphs at a time, with only one picture. It could be spread out a bit more with a picture and a paragraph of voice acted storyline through out the game for a better overall feel of the game. I liked the story and narrative, but it still lacks content. It's about one hour long if you do everything. 

Overall I would recommend you give this game a shot. It's in a good enough place to have fun with, and get an idea of what it could one day become. Thanks for watching! :)

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