Let's Play Guild of Dungeoneering 49: Crafting a Solution
4,256 views · Published 4 December 2015 · 29:00 · Indexed 12 November 2026
Channel: Kikoskia · 2015 · Gaming
Tier 3 dungoneers have a significant advantage over the previous tiers for a number of reasons. They generally have higher quality cards and some pretty good talents that work very well with their preferred play style. While I had a favourite tier 3 dungeoneer in my first play through of this game I decided this time to start with a different one. The artificer has a great selection of varied cards, able to deal both magic and physical damage, restore heath and draw cards as well as an interesting card that deals magic damage to your foe equal to the amount of damage you sustain. Their flexibility is only improved by their talent which means that they only get loot choices from the selection you have from your various guild upgrades. The improved quality of the items you get generally means the artificer is far better equipped for whatever foes you set out to defeat. With that in mind, let's go give defeating those ghosts another try. Perhaps with the artificer we'll have better luck. In the most recent patch options to alter all three aspects of the volume individually (Music, SFX and the Bard) were added. It also had the minor side effect of altering the sound balance that I had already set up. I have since tinkered with the volume balance so that the bard is louder and the sounds are more balanced in general. This change will appear in video 50 onward.
More from this channel
-
2:02
Let's Play Albion 54b: The Power Amulet
-
2:48
Let's Play Stonekeep 62b: A Dragon's Hoard?
-
1:45
Let's Play Stonekeep 63b: Walking to...
-
9:16
Let's Play Albion 64: Looking for the Item
-
6:43
Let's Quickly Play X-Dazedly Ray 02: Level 2 + 3
-
9:34
Let's Quickly Play X-Dazedly Ray 04: Level 6
-
6:09
Let's Play Albion 66: Leaving for Better Places
-
5:59
Let's Play Stonekeep 69: Even MORE Item Collecting