Glitch items 68h and 69h (Pokémon Red and Blue)
2,092 views · Published 30 November 2014 · 4:59 · Indexed 6 November 2026
Channel: Evie (ChickasaurusGL) 🌺 · 2014 · Gaming
WARNING, flashing colours are in this video. Read description for more information: Pokémon Red and Blue's glitch items 68h and 69h have some interesting effects. Unfortunately, there seem to be no equivalents of these glitch items in Yellow. Glitch item 68h (dec:104): ---------------------------------------- Effect pointer: $2002 Name: (block)f(block)m(block) Effect: When you use it (it doesn't matter if you're outside of battle or not) the graphics are corrupted so that there are many white lines. When you close the menu, you may see a series of thick diagonal white lines. This glitch item can be used 5 times or so to make the screen just white, or almost white in battle with only ":L" and the border things below the HP bars remaining. When you enter a building or go through an exit the graphics are returned to normal, but they may not be returned to normal if you enter a map connection like Vermilion City to Route 6. Glitch item 69h (dec:105): ----------------------------------------- Effect pointer: $2104 Name: (spaces)(glitchblock)m(glitchblock) Effect: Causes the screen to flash colours for around 34-35 seconds. Can be used in and out of battle. Obtaining 68h and 69h: ----------------------------------- All glitch items are obtainable through this glitch technique: https://www.youtube.com/watch?v=98_azamLeh4 You can also use the code 01681ED3 (hex:68) or 01691ED3 (hex:69) to force one as your first item.
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