FFXII Ashe Solo Part 88 Ashe vs Mardu Entite

2,607 views · Published 9 March 2009 · 1:30 · Indexed 28 September 2026

Channel: Scotty's HD Gaming Channel! · 2009 · Gaming

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Ashe Solo FINAL FANTASY XII Ashe battles Mardu Entite

Final Fantasy XII Enemy 
Mardu Entite  

Stats  
Level  Evade %  
45  2  
HP  MP  
48042  999  
Power  Defense  
66  48  
Magic Power  Magic Defense  
33  52  
 
Japanese  精霊マルト  
Romaji  Seirei Maruto  
Location(s)  Giza Plains, 
(Toam Hills - during a thunderstorm)  
Bestiary Location Giza Plains  
LP Awarded  7  
Common Steal  Storm Crystal  
Uncommon Steal  Feystone  
Rare Steal  Mardu Halcyon  
Common Poach  None  
Rare Poach None  
High Drop  Storm Crystal  
Medium Drop  Feystone  
Low Drop  Mardu Halcyon  
Very Low Drop  Ether  
Resistant to  N/A  
Weak Against  Ice  
Absorbs  Thunder  

Immune to  Fire, Earth, Water, Wind, Holy, Dark, Death, Petrify, Doom, Stop, Confuse, Sleep, Disease, Reverse, Slow, Disable, Silence, Poison, Oil, Sap, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle  

Attack(s)  N/A  

Innate abilities  Safety, Null Knockback, Resist Guns & Measures, Null VIT, Null Weather & Terrain Effects, Piercing Magic, Spellbreaker, Return Damage, Damage Resist, Half MP Cost
If HP 50% - Spellspring,
If HP 20% - Magic CT = 0  

Additional Info  Sage's Monograph Drop: Electrum (5%)
Canopic Jar: High Arcana (15%)  

Page 1: Observations
"Tales of the people speak oft of the wrathful gods visiting man with lightning, and the remorseful gods weeping the rain that follows. For this did peasants once light fires, sending smoke up to the heavens in hopes it would cause the eyes of the gods to water, irrigating their crops. Yet these fires did naught but incur once more the gods' wrath, and in a rage, they sent rainless lightning down to blast and scorch those who had offended. 

It is said these bolts gave birth to the mardu entite." 

Page 2: The Entite Pact
How better to quell the lightning's blind rage, to still the mindless roar of her answering thunder, than by drawing a cold veil of ice around it, cold enough to freeze passion itself? So will the dark clouds part and let shine through a light as brilliant as the sun: the light of electrum. 

Battle
Like the other Entites, its attacks consist of Silencega, Sleepga, and Fear, which reduces one character's MP. Its attack spell is Thundaga. Also, like the other Entites, it is docile, but attacks when provoked or when Magic is used nearby. It should be avoided during the party's first visit to Giza during the wet season, as it is the most powerful Entite offensively.

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