RTS mechanics devlog - Unity3d Episode 1
886 views · Published 26 February 2016 · 3:13 · Indexed 17 October 2026
Channel: KaletheQuick · 2016 · Gaming
This is a quick demo I threw together. I wanted to see how quickly I could do it, and I had a few ideas. Awhile ago I had the idea to make an RTS undergound with dirt seperating the various factions, I think I mentioned it in passing on an episode of Game Mechanics Engineering. Recently I saw a Cave Generation Tutorial by Sebastian Lague and was inspired to see what I could do. Game Mechanics Engineering: https://youtu.be/FbxUuMgovkU?list=PLhIHdBEUyQy59T4bmyezP-olr8HLUIKcW Cave Tutorial by Sebastian Lague: https://www.youtube.com/playlist?list=PLFt_AvWsXl0eZgMK_DT5_biRkWXftAOf9