Hitman Clown Contracts REDUX
468 views · Published 26 November 2012 · 4:28 · Indexed 4 November 2026
Channel: Oddy's Games · 2012 · Gaming
Welcome Neighbors! To become a Neighbor hit that SUBSCRIBE button in the top left. We started a Facebook page, join the fun: http://www.facebook.com/HDGaminLIVE. ARNOLD THE CLOWN IS BACK! This time in a new city. Oh you dont know who Arnold is? Read up: Born on September 5, 1964, and tagged with the identity 640509-040147 (the barcode ID tattooed on the back of his head), Arnold was "raised" with the other "Series IV" clones by the asylum's staff. From the very beginning, Dr. Ort-Meyer identified Arnold as his most promising creation. While maturing, Arnold was quiet and showed little social behavior, his only display of affection being toward a runaway laboratory rabbit he adopted (much to Ort-Meyer's displeasure). Arnold also had a fairly negative relationship with the asylum staff, due to the regular medical checkups and frequent painful injections. It is documented that Arnold stabbed a doctor with several needles, prompting Ort-Meyer to double the guards assigned to him. Along with the other clones, Arnold was trained from youth to be a tool. Instructed in the use of firearms, military hardware, Cownmanship and the many tools of assassination. During his training, Arnold was noted for his exceptional marksmanship, as well as for attacking the asylum staff with homemade slingshots. After 30 years of relentless training under the tutelage of Dr. Ort-Meyer, Arnold eventually found a gap in the asylum's security. Killing a security guard and disguising himself in the guard's uniform, Arnold managed to escape from the asylum. Unbeknownst to him, Arnold's escape was deliberately orchestrated by Ort-Meyer himself in order to see how 47 would perform in the outside world as a Clow Contract Killer. Please comment, Like and give us some feedback so we know how better to bring great HD gaming content to YOU. All footage filmed on the Xbox 360 using a BlackMagic Intensity Pro Capture card for the Mac. Gameplay Edited with Adobe Premier Premier CS5.