Daily Dare 2016 Day 11: Stowaway Sting [Double Dare] - Beating AAA's score of 650 pts

144 views · Published 23 April 2016 · 3:56 · Indexed 4 October 2026

Channel: Diamond1234 · 2016 · Gaming

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Double Dare means that if you beat AAA's Score, you will also get the prize for beating Abigail's Score.
http://www.thedailyneopets.com/daily-dare/11-18-2016/
http://thedailyneopets.com/neopets-games/stowaway-sting

For this game, you can chose what key settings you want. Type A (default) is what I used and to find which one you are best at, test it on the first level. Turn the music off so you can concentrate, but not the sound. When the point items appear, they make a sound, so when you hear it, find it and get it.

The goal of this game is to collect as many neopoint bags and diamonds as possible for each level while also avoiding the pirates (who can also collect those same points) and the water holes all while trying to make every normal crate into the target color.

Diamonds give you 50 points each time, Neopoint bags give you 20 points. Go out of your way to collect them, expecially diamonds, which I would walk across a bad (painful) crate for.

Hearts appear when you are low on health and restore you to full health. They replace the diamonds when this happens though, so go for them quick so the next diamond doesn't also turn into a heart and you get your HP fully restored!

Timers/Clocks you collect these to gain more time, so get these when you can, but apparently they only show up on certain browsers and I used Google Chrome and never saw these.

Blue and Green orbs turn the surrounding crates into the target color. As you are collecting points, you are trying to control what crates are the target color so you don't finish the level early and lose out on some more points, so it's recommended to avoid these when you can.

Normal crates are the crates you walk on and change to the target color. If they are elevated, then you have to get up on another crate to get up on it, even a bad crate sometimes. It is required to get all normal crates to be the target color to complete each level. You cannot jump down from an elevated crate to a lower crate if you couldn't use it to get back up that elevated crate, so try not to get stuck on those!

Floor tiles are basically short cuts to get to another crate without touching bad crates, avoiding a pirate, and a shortcut to some point items. The floor is not lava (unless it's a death tile), so use it whenever you want!

Death tiles are floor tiles that if you walk on it, it's instant death. Basically the water hole tile kills you instantly since you fall into the water below. Avoid at all cost as you have no extra lives in this game.

Bad Crates do you damage and won't kill you instantly unless you are low on health (in the red health). Sometimes you have to walk on them to complete the level (Level 2+), just don't stand on them for too long, they drain your health fast, and your current health carries over for the next level. These crates have things sticking out of them, like spikes and various trash.

Pirates wander around the level and still move while you aren't so try not to be too close to them. When you walk into them (or vice versa), they will do you damage just like a bad crate, so avoid them.

So for level 1, this is where you test your controls to see if they work for you. You can collect 80 points of neopoint bags (4) in this level, so wait for them to appear while also filling out the board, leaving one square uncolored (I recommend the one you start out on) so you can complete the level right away once you get that last neopoint bag.

For level 2, this is the stage that bad crates, one death tile, and one pirate appear. You must step on one bad crate twice (because two crates are elevated and that one boosts you up so you can get to them) to finish the level in this one and I recommend that those two elevated crates be the last crates you touch to finish this level. 5 neopoint bags will appear in this level for 100 points, so count your neopoint bags before you complete it!

For level 3, this is the stage where at least one diamond appears (and two pirates). Know where the death tiles are so you don't wander into them on accident on a mad dash for a diamond. Same old, only you have to walk on more bad crates to get around the level.

For level 4, this is where you can get most of your points to beat AAA's score. While when you walk on a crate twice the color resets, this is also the stage where diamonds appear the most and it's easier to go around the stage without taking a lot of damage to get across to a diamond. There is one death tile you have to worry about, but that's it. As far as I know the points don't stop coming here, so just keep collecting point items here.

There are more stages after that, but if you want to do those, go to the guides above.

HINT: In the game window, type 'scrap' once per game when you are low on health, it will restore you to full health.

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