Why A Way Out's Josef Fares doesn't want you to call the game "cinematic"
665 views · Published 21 June 2017 · 5:04 · Indexed 21 September 2026
Channel: GameFeed · 2017 · Gaming
At E3 2017 we spoke to Josef Fares, founder of Hazelight and the writer/director of A Way Out. A Way Out was one of the surprise hits of the show, generating a lot of buzz thanks to its innovative approach to co-op gameplay. Josef talks about the focus on split-screen co-op, the distinct personalities of the game's two protagonists, and the reason he doesn't like the word "cinematic" when it comes to videogames. For more gaming news and hardware reviews, subscribe to us and check out http://GameCrate.com Outro music by Random aka Mega Ran (http://megaran.com) Newegg Inc. provides the information contained herein as an educational service. Although we believe the information in this presentation to be accurate and timely, because of the rapid changes in the industry and our reliance on information provided by outside sources, we make no warranty or guarantee concerning the accuracy or reliability of the content or other material which we may reference. This presentation is provided on an "as is" basis without warranties of any kind, expressed or implied, including but not limited to warranties of title, non-infringement or implied warranties of merchantability or fitness for a particular purpose. This video/audio file is the property of Newegg Inc. Newegg Inc. grants permission to distribute, rebroadcast or copy this file, provided that (1) the below copyright notice appears in all copies (2) is for non-commercial use only and (3) is not modified in any way. Copyright © 2011-2016 Newegg Inc. All rights reserved.
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