A Book by Its Cover: Rimworld
3,729 views · Published 8 December 2017 · 17:02 · Indexed 17 October 2026
Often, the title screen of a game is the first exposure we have to the game's intent, design and the experience we're about to have with it. I love taking apart a title screen and examining it bit by bit. watch live @ http://twitch.tv/adamkoebel tweet at me @ http://twitter.com/skinnyghost "A sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress and Firefly. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more."
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