Dead Space LIVE (Part 1/11) Chapters 1 & 2 "This Playthrough Get's Better!"

608 views · Published 17 January 2015 · 1:39:31 · Indexed 20 September 2026

Channel: NiZZULiVΞ · 2015 · Gaming

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Part 2 http://youtu.be/5q9QYKdAn_w
Dead Space Walkthrough Playlist http://www.youtube.com/playlist?list=PLg5k9t7fx-vXRuSAKRhsDvuL8q8E-gQre

Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.

The player controls Isaac Clarke, a ship systems engineer who must fight his way through a mining starship infested with an alien scourge. The crew has been slaughtered, and their corpses reanimated into creatures known as "Necromorphs". Some common "Necromorph" types include Slasher, Lurker and Brute. The game is played from an over-the-shoulder third-person perspective.

Dead Space does not use a traditional heads-up display; instead, all information is relayed to the player via holographic projections from Isaac's Resource Integration Gear (RIG) spacesuit and the weapons themselves. For example, a small holographic display is mounted on Isaac's weapons to indicate ammunition count while aiming; also, the "health meter" indicating Isaac's condition is integrated into the suit spine. Via floating holograms projected in front of Isaac, the player can check the current objectives and the 3D map, or access the inventory screen to manage items. However, the game still progresses in real time, so the player is in danger of being attacked while doing this.

Combat involves a mechanism called "strategic dismemberment", in which the player must cut off limbs or sections of the Necromorphs to defeat them. For example, shooting most Necromorphs in the head will have little effect, but they can be stopped once the player removes its arms and legs. Depending on how they are wounded, Necromorphs can adopt new stances and tactics, even sprouting new limbs or giving birth to new enemies in the process.

In keeping with Isaac's profession as an engineer, the weapons in Dead Space are mostly improvised from mining tools. The player must scavenge for ammunition and items, which are found throughout the ship or dropped by Necromorphs when killed. Automated stores throughout the ship can be accessed to buy and sell items or store them for later use. Also, the player can use Bench units, workbenches used to upgrade Isaac's suit and weapons with "power nodes". Isaac can melee enemies with a swing of his weapon, or a stomp.

Other than weapons, Isaac is also equipped with other tools to help him survive, solve puzzles, and combat enemies more effectively. Isaac's Stasis ability can be used to slow down enemies and objects temporarily, and a Kinesis module allows Isaac to pick up and throw items, which also allows him to impale Necromorphs. Dead Space also features vacuum and zero gravity environments, and Isaac can navigate through them using his pressurized suit and magnetic boots. Isaac will eventually suffocate while in a vacuum or a toxic environment as his suit can only contain a limited amount of air, so the player is forced to proceed quickly when in these situations.


Dead Space walkthrough part 1 let's play gameplay walkthrough part 1 2 3 4 5 6 7 8 9 Xbox 360 Playstation 3 PS3 HD "Dead Space" "Dead Space 1 walkthrough part 1" "Dead Space walkthrough" Steam Live Stream


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