[UNCUT] XCOM 2: Long War - ADVENT Regional Nerve Center (Mission 9a)
596 views · Published 13 February 2017 · 23:02 · Indexed 22 September 2026
Channel: iBluairJgR · 2017 · Gaming
UNCUT LONG WAR 2! Since restarting his Long War 2 campaign, Rob has been working hard to master this difficult mod! Today, he talks about some of the things hes learned and gives a few tips on how to take down the ADVENT regional nerve center. And he rambles about stuff. ►What is an [UNCUT] Video? -Gameplay and miscellaneous conversation about topics surrounding but not limited to: the game being played, food, salt dating & relationships, public transportation, public education, private education, the struggle, the seasons, animals, television, sports, fashion, advice on how to live, advice on how not to live, why my advice is good, why my advice is bad, backpedaling, confidence, self-doubt, defeat, victory, etc. ►Like What you watched? Check out Our XCOM 2 Playlist! https://www.youtube.com/playlist?list... ►Watch Manny & Oscar Play Overwatch! https://www.youtube.com/playlist?list... ►Interested in joining a MCN (Multi-Channel Network)? http://bbtv.go2cloud.org/SH1De ►►►Mod List►►► Salt Reduction Mods •BleedOutMod by Melancholia •Accurate Swords by the Iron Rose note: Long War 2 uses a separate XComGameData_WeaponData file so if you want the effect of Accurate swords, you’ll have to change the .ini files yourself. Strategy Layer Mods •Choose All Proving Ground Item Rewards by cbdeakin •Experimental Item Unlock by Chickenboy Gameplay Alteration •Grimy’s Loot Mod note: this mod may unbalance the game because of the increased loot drops caused by the Long War 2 Mod. Class Mods Lucubrations Infantry Class Trooper – Custom Class Mod Rogue Class Mod QoL/Cosmetic Restored Avenger Navigation Stop Wasting My Time Uniforms Manager Show More Buff Details Overwatch All/Others Numeric Health Display Cost Based Ability Colors Full Character Customization From Start Message us IN GAME! Steam: Gooner492 Battle.net: Gooner492 Origin: Gooner492_JGR
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