Sweetful Princess [スウィートフル・プリンセス] Game Sample - PC/Doujin
1,253 views · Published 13 February 2012 · 15:22 · Indexed 8 November 2026
Channel: Vysethedetermined2 · 2012 · Gaming
Sweetful Princess is a relatively simple game in the now-popular "Tower Defense" genre (a sub-genre of Real-Time Strategy games which loosely existed in one form or another since the early 80s). While there are several Tower Defense titles out there, they didn't deal with a princess with starry eyes who battles warriors and demons by subduing them with an army of enchanted confectionaries and using powerful "Sweetful Magic". The story deals with the trials of lambs embroiled in a tale of love and Princess Sweets, a slightly peculiar princess who, like most heroines of stereotypical fairytales, was meant to marry the faultless handsome man of dreams, but due to the complicated "Human Error" has ended up falling in love with the "King of Demons" who, for lack of better words, isn't exactly the purest character (but likes gardening and is gentle at heart). However, her fiancée and associates (a "picture-perfect" man who changes when he's liquored up, her childhood maid friend, Generalissimo Chocolate / the Demon King's childhood friend and love rival of Sweets, and others) aren't happy and will fight for what they believe in. The gameplay is your standard Tower Defense fair. The goal is to place different stationary units strategically on a battlefield while a countdown ticks away in real-time. When you run out of time, enemies flood the field and it's up to your defenses to stop them from breaking through and attacking you directly (the pathway being an opening on the left or right of the screen). Different units have different areas of effect, attack speed, power, and cost. You earn points in this game for destroying enemies as well as accomplishing certain tasks such as destroying enemies quickly (Speedy Bonus) and destroying enemies almost immediately (Excellent Bonus), which can be used to create more units to improve your defenses. The catch is that you cannot place units in a way that would block off an enemies' path; you must leave some kind of opening for them to march, though you can impede most enemies' by strategically placing units to make them take longer routes (some foes fly and must be destroyed quickly). As you progress, the terrain becomes more complex with spots where you can't place units and you have to plot where you place things more strategically. One thing that makes Sweetful Princess interesting is that it's competitive and your goal is to outlast your opponent and harass them with your tactics as well as your ability to add enemy units to their field for the cost of points. Each characters' core units are the same (just with cosmetic differences) but each character features special abilities that can be used to turn the tide of battle. For example, Sweets can use "Sweetful Heartshot" to destroy units (yours as well if you want to place something different) and "Quicken March" to make enemies march out of the gate more quickly which can be helpful if you have a lot of points and combine it with the ability to add enemy units (in an attempt to quickly overwhelm an opponent). The full version has full voice, an art gallery, a simple on-going story, a challenge/practice mode (Étude), and the ability to continue where you left off. An update to the full version (5.01 and 5.02) also includes a "Free Vs." mode where you can fight against any of the seven characters. The game looks and sounds decent. It is pretty fun overall, though it could've used more units and characters.
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