Daily Dare 2017 Day 17: Assignment 53 - Beating Chadley's Score of 3,710 pts
18 views · Published 6 April 2017 · 10:54 · Indexed 4 October 2026
Channel: Diamond1234 · 2017 · Gaming
http://www.thedailyneopets.com/daily-dare/16-20-2017/ http://www.jellyneo.net/?go=Assignment_53 (For guides on each level, refer to this) The game can be played in its entirety with the arrow keys, left and right moving your character, up jumping, and down crouching. To pause the game, you press the button in the bottom-right corner of the screen with your mouse. On each planet you visit, your goal is to rescue a scientist from the wreckage of their crashed ship. Planets are split into two acts: the first ending when you reach a signal beacon, and the second ending when you reach the scientist. Along the way you can collect Nerkmids, gross food, and Alien Aisha technology that have fallen from the crashing ships. Most alien lifeforms are hostile and will damage you on contact. Most of these creatures can be defeated by jumping on top of them. In the lower-left corner of the screen is a display showing your air supply gauge, your health (represented by three green lights), your lives, and the number of Nerkmids you've collected. This area will also show any power-ups you're currently holding. If you run out of air or health, or fall into a pit, you will lose a life and restart from the last checkpoint you reached. While losing all of your lives represents the failure of your assignment, if you manage to collect enough Nerkmids you will be able to gain extra lives. -Yellow Star Nerkmids - worth 10 points each, but this will only be added to your score when you complete an act -Light Blue Force Fields - renders you invulnerable for 15 seconds, allowing you to destroy aliens with a touch (This includes ones that are normally impossible to defeat) -Steel Gravity Boots - greatly increases your jump height, grants the ability to perform a wall jump by jumping, coming into contact with a wall, and jumping again (You will lose them if you take damage) -Orange Speed Wings - increases your speed, allowing you to quickly dash across the planet's surface for 10 seconds (You will lose them if you take damage) -Strawberry Milkshake, Salad Bowl, Ketchup Ice cream, Sad Defeated Face (Gross Foods) - can either restore one unit of health or if eaten with full health are worth 100 points (The face is apparently a Chebu Chebu Grub, the Salad is Cottage Sneeze Cheese, how cheesy) -Purple Beacons - are checkpoints when activated, allowing you to start at them rather than at the beginning of a level when you lose a life -Green Light Blue Beacons - appear at the end of a planet's first act, serving as a checkpoint for the next act Every enemy destroyed is worth 30 points, and as most only require being jumped on, this is a quick way to earn points. You will receive bonus points depending on how quickly you finish a level, as indicated by your air gauge in the lower-left corner of the screen. While you can get a considerable Air Remaining Bonus in the early levels, later in the game it's more worthwhile to collect Nerkmids and destroy enemies for points, as there are many more of them at this point. If you lose a life, you will also lose all of the points you've earned since the last checkpoint. HINT: In the main menu, gain an extra life by using your arrow keys to input the code Up, Up, Down, Down, Left, Right, Left, Right (The Konami code? Nice. Didn't work for me though, maybe you are supposed to do it in the pause menu?).