Exploring & designing tools to enhance falls rehabilitation in the home
232 views · Published 5 June 2013 · 0:25 · Indexed 30 September 2026
Channel: Association for Computing Machinery (ACM) · 2013 · Science & Technology
Full Title: Exploring & designing tools to enhance falls rehabilitation in the home Authors: Stephen Uzor, Lynne Baillie Abstract: Falls are the leading cause of accidental injury-related deaths in the elderly; a fall can lead to a loss of independence, and a fear of falling. Rehabilitation programmes involving exercise have proved the most successful way to reduce the risk of falls. However, the limitations of standard care (e.g. booklets) could prevent home users from receiving the full therapeutic benefit that rehabilitation offers. Having consulted users and health experts, we developed games, and visualizations for falls rehabilitation that we believe could potentially overcome the main barriers to effective rehabilitation in the home. In this paper, we describe user studies that we carried out with older adults to evaluate the use of these visual tools versus standard care, both in the laboratory and in the home. Our main findings show that our visualizations and games were able to overcome the major limitations of standard care, and that they were usable and acceptable to the end users. URL: http://dl.acm.org/citation.cfm?id=2466159 DOI: http://dx.doi.org/10.1145/2470654.2466159
More from this channel
-
14:40
Leonard Adleman 2002 ACM A.M. Turing Awards Lecture, "Pre-RSA Days: History and Lessons"
-
0:30
Ad-binning leveraging around device space for storing, browsing and retrieving mobile device content
-
0:30
Challenges and opportunities for technology in foreign language classrooms
-
0:33
Echoes from the past
-
0:31
Still looking
-
0:31
Age-related differences in performance with touchscreens compared to traditional mouse input
-
0:31
Scenario-based interactive UI design
-
0:31
Configuring participation