Combat Arms: Exploring The Arsenal Chapter 15: The SPAS 12 Family | Episode 1: The SPAS 12 Part 2

572 views · Published 7 February 2012 · 9:56 · Indexed 28 October 2026

Channel: 2hu · 2012 · Gaming

Watch on YouTube

Part 2 here.

Rank Unlocked: Recruit
Cost: 700 GP / Day
Damage: 65
Portability: 63
Rate of Fire: 20
"Accuracy": Bullet Pattern typically lands towards outer edges of spread
Recoil: 62
Recoil Spread: Average
Recoil Kickback: Negated by relatively slow ROF
Recoil Controlability: Very Easy
Tapfire Ability: Why Bother?
Sprint Drawback: Fast
Draw Speed: Average
Center Speed: Fast Enough For you not to worry about it
Reload Speed: Very Fast
Fire Modes: Full Auto Only
Luck: It's a Shotgun, self-explanatory
Ammo Capacity: 8 Shells in Magazine Feed, 24 in reserve
Key Physical Characteristics: Overarching metal bridge frame is pretty characteristic
Muzzle Noise: Low Frequency, very quiet for a shotgun
Attachment Options: Magazine modifications only
Fireteam Worthy? No
Quarantine Worthy? No
Frank Personal Opinions: A fun little shotgun to use overall, but its lack of any real damage really draws away from its full potential.
Final Rating: 77.5%
CQC: 80%
MRC: 75%

Thanks for watching!

IGN: AzN3AlK0
KDR: 1.48
Rank: Colonel II
Clan: ToTheIdiotMobile (TTIM)

Map: Vertigo
Mode: Elimination 100 Kills
Weapon: SPAS 12
Gear: Same as usual

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