Combat Arms: Exploring The Arsenal Chapter 15: The SPAS 12 Family | Episode 1: The SPAS 12 Part 2
572 views · Published 7 February 2012 · 9:56 · Indexed 28 October 2026
Part 2 here. Rank Unlocked: Recruit Cost: 700 GP / Day Damage: 65 Portability: 63 Rate of Fire: 20 "Accuracy": Bullet Pattern typically lands towards outer edges of spread Recoil: 62 Recoil Spread: Average Recoil Kickback: Negated by relatively slow ROF Recoil Controlability: Very Easy Tapfire Ability: Why Bother? Sprint Drawback: Fast Draw Speed: Average Center Speed: Fast Enough For you not to worry about it Reload Speed: Very Fast Fire Modes: Full Auto Only Luck: It's a Shotgun, self-explanatory Ammo Capacity: 8 Shells in Magazine Feed, 24 in reserve Key Physical Characteristics: Overarching metal bridge frame is pretty characteristic Muzzle Noise: Low Frequency, very quiet for a shotgun Attachment Options: Magazine modifications only Fireteam Worthy? No Quarantine Worthy? No Frank Personal Opinions: A fun little shotgun to use overall, but its lack of any real damage really draws away from its full potential. Final Rating: 77.5% CQC: 80% MRC: 75% Thanks for watching! IGN: AzN3AlK0 KDR: 1.48 Rank: Colonel II Clan: ToTheIdiotMobile (TTIM) Map: Vertigo Mode: Elimination 100 Kills Weapon: SPAS 12 Gear: Same as usual
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