Underground Compound : Workbench 4 creating and texturing realistic modular walls

961 views · Published 28 February 2017 · 40:27 · Indexed 20 September 2026

Channel: The Outer Islands – Game Development Journal · 2017 · Education

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www.youcanblue.com presents the Underground Compound lesson set - and this is part 4!  In this part you will learn how to take a very simple low polygon asset (a wall with a window) and then create high quality textures and a material in UE4 using Quixel DDo.  Easy, fast and more importantly enjoyable (which helps when you have 25 assets to do!) - subscribe to the patreon and the channel and please keep watching!

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