Timothy Rapp - Content Production for Video Games - Episode 30
1,129 views · Published 30 September 2017 · 3:06:55 · Indexed 22 September 2026
Channel: Maxon ZBrush · 2017 · Gaming
Timothy shows how he uses ZBrush 4R8 to create 'Disc Jam', a fast-paced action-sports game, bringing models straight into the Unreal Engine. Highlights from this broadcast: - Hard surface character blackout - Mixing DynaMesh Clay with ZModeler base geometry - Chatting about game art workflows Tim's playlist and monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/