Pokemon Ruby and Sapphire Ultimate Randomizer Nuzlocke Co-Op: Part 9 - That Just Happened

203 views · Published 16 March 2016 · 44:50 · Indexed 28 October 2026

Channel: LatiosAzurill · 2016 · Gaming

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Good day Human Latiosites!  As we continue these awesome adventures throughout the exciting Hoenn region, we each challenge two gym leaders, including, apparently, our respective fathers, but that is not even the most intense thing to happen!  Next time, we'll head toward Fortree City!  As always, like, comment, and subscribe.  Thank you and enjoy!

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All rights to the amazing music used in the video intro belong to NateWantsToBattle.  Check out his channel at https://www.youtube.com/user/NateWant... !
All rights to the amazing music used while grinding belong to GlitchxCity.  Check out her channel at https://www.youtube.com/user/GlitchxCity !
The video is owned by LatiosAzurill and CompoundZebra10, but all rights to the characters, game, and in-game music belong to the Pokemon Company.


The Ultimate Randomizer Nuzlocke Rules are as follows:

1. If a Pokemon faints, it is considered dead and must be released or permanently deposited into a designated "death box" in the PC.

2. If a blackout/whiteout ever occurs, where the trainer loses a battle, the trainer receives a strike; if a trainer receives three strikes, the game is over regardless of whether or not there are still living Pokemon in the PC.

3. Only the first wild Pokemon encountered in any given area can be caught after first receiving Poke Balls.

4. Every Pokemon caught must be nicknamed.

5. If the first encounter in a given area is a Pokemon that has already been obtained, it is to be omitted and the next encounter in that area will count as the first encounter and can be caught (Dupes  Clause).

6. Free Pokemon are acceptable and do not count as encounters from a given area.

7. In the case of the mandatory usage of an HM, it must be taught to one of your Pokemon; if none can learn it, then another Pokemon can be caught and temporarily used, but only for the HM, never in battle.

8. All possible aspects of the game must be randomized, including Pokemon types, abilities, stats, movesets, wild encounters, trainer Pokemon, starter Pokemon, TMs, item locations, and in-game trades.

9. If you ever find a shiny Pokemon, you may catch it, keep it, and use it (Shiny Clause).

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